AI Insights · Timothy · July 2023
Top 5 Zombie Games on iOS in Europe: Q2 2023 Performance
Discover the performance of the top 5 zombie games on iOS in Europe for Q2 2023, including their weekly downloads, revenue, and active user trends.
In Q2 2023, the top 5 zombie games on iOS in Europe showed varied performance in terms of weekly downloads, revenue, and active users. Here's a breakdown of their performance, based on data from Sensor Tower.
State of Survival: Zombie War from FunPlus International AG experienced a peak in weekly revenue of approximately $934K in the final week of April, but saw a gradual decline to about $570K by the end of June. Weekly downloads fluctuated, reaching up to 16.2K in mid-May but settling around 12.5K by the end of the quarter. Active users showed a slight decline from 194.4K at the end of March to 151.4K at the end of June.
Age of Origins: Tower Defense by Hong Kong Ke Mo software Co., Limited saw a steady increase in weekly revenue, peaking at around $466K at the end of May. Downloads peaked at 60.5K in early April but saw a decline to approximately 32.9K by the end of June. Active users remained relatively stable, peaking at 158.9K in late May and ending the quarter at 152.3K.
Puzzles & Survival from BUILDING-BLOCKS NETWORK TECHNOLOGY CO., LIMITED had a varied performance in Q2. Weekly revenue saw a peak of about $354K at the end of March, dropping to around $191K by late May, before climbing back to $310K by the end of June. Downloads ranged from 5.3K to 10.2K, while active users remained stable, ending the quarter at around 30.5K.
Last Shelter: Survival by LONG TECH NETWORK LIMITED experienced fluctuations in weekly revenue, peaking at $205K in early May and declining to approximately $104K by mid-June. Weekly downloads varied significantly, peaking at 20.2K in late June. Active users also showed significant variation, peaking at 31.6K by the end of the quarter.
The Walking Dead: Survivors from Galaxy Play Technology Limited saw a peak in weekly revenue of about $157K in early April, with a decline to around $91K by mid-May, and ending the quarter at $106K. Downloads peaked at 42.9K in early May but dropped to approximately 6.6K by the end of June. Active users peaked at 48.4K in early May and ended the quarter at around 29.9K.
For more detailed insights and data on these games, visit Sensor Tower.